Mount and blade becoming king

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Therefore, I reloaded to before the indictments and gave away half of my kingdom to various Lords, hoping to trigger a large-scale rebellion against my Empire. It was flourishing in peace and prosperity, which is boring in wargames that don't let us invest in the arts and sciences. There was nothing left to conquer, to buy, to build or to do: the world was inactive. Months later, none had even so much as squatted on my property much less moved in and declared it their own. I even left a few towns ungarrisoned, and thus without any form of defense whatsoever. They roamed around my Empire in tiny parties, if not all alone, not even accompanied by a few peasants. Since they can't be beheaded, and instead are simply released, did they form their own armies and start burning my villages and besieging my castles and towns, from which I was earning 100,000 denars per week, and which were not heavily garrisoned? Nope. They roamed my Sole Empire as mercenary-zombies, taking out bandits with armies 40-100 in number.

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They all despised me (relation -90 to -100) but they didn't dare cross me. I didn't do a single quest for a Lord, I didn't resolve a single squabble and I didn't give them a single soldier. I awarded none of my Lords fiefs, not one backwater village in my entire 1,000 day campaign.